@bonemap That method isn't going to work with me since as the post mentions, if the background moves even a pixel or the lighting changes it will stop working until you can take another empty room capture. Using the difference actor you can get a sort of ghost like set of edges that move with the people, but I'm not sure how to enhance those edges and clean them up to improve it.
Hi,
I have an Instalink 360-2 kamera, and I would like to be able to get a longer cable for it, but it seems that longer usb than 5 meters for that might not be an option? Is it possible to send the signal over e.g. 15-30 meters in an easy way? (I have a live musician playing the organ, and I would like to use it for live feed. I do have a Usb cable that is 15 meters, but Im not sure if that will work? I already have some challenges when I lengthen the cables like that...
All the best
Eva
@reload2024 said:
isolate the moving parts of the video
There is a method described here by @mark : : webcam-background-removal
Best Wishes
Russell
@csSTILGO if you're more comfortable with using the Jump actor, just replace the Jump to Cue actor that I used in my previous example...
Best wishes, Simon
Hi all,
It's time for another of those threads of "what's wrong with this computer?"
With this laptop (and its twin, bought at the same time), when using the Nvidia RTX Ada (new name for Quadro) graphics and showing stages, load in Isadora starts higher than expected, and if a show is run for long enough load increases until Isadora stutters out into a full freeze, requiring a computer restart to clear the condition. The interesting part is I've discovered that load is way lower if I force Isadora onto the Intel Arc graphics. No longer term tests on that yet, but levels are low enough that I'm not worried about a crash.
Specs for the laptop are: Dell Mobile Precision 3591, Win 11, Ultra 9 185H, 2TB NVMe SSD, 64GB DDR5, NVIDIA RTX 2000 Ada Generation 8 GB
Just starting from an empty file, on showing stages on the RTX, load stabilizes at about 17%, compared to 1% on Intel. In the show I've been given, at the point where things really take off, load will swing back and forth between ~30% and 70% on RTX, but not go above 4% on Arc. Windows task manager and resource monitor show neither graphics card going above 10%.
I've tried switching out the graphics driver, going with the one the comes down from Windows Update, the latest from Dell, and the latest stable as well as beta from Nvidia.
Other than finding a different computer to test on, any ideas on what I should try next?
@csSTILGO Hello Lexi, try the Jump to Cue actor in combination with the Trigger Delay actor.
The Trigger Delay actor has a 0.1 second delay in my example. This overrides any fade time programmed in the Scene List window. The control ID of the button in the Control Panel is linked to the trig in input property of the Trigger Delay actor.
The screen shot below is from Isadora 4.02, but this should still work on Isadora 3.2.4
Hope this helps!
Best wishes, Simon
Does anybody know if there a way to convert the old Pete warden free frames into shader code using some of these new tools I'm reading about? He did leave the source code on this website years ago. A lot of people have had success taking old code and using ChatGPT to update it. Has anybody tried that with some of the old 32-bit code that doesn't work anymore? Sometimes there's just a couple things wrong that need to get fixed but it does 90+ percent of the work and it would be interesting if anybody knows about any success stories or tools that we could use to port things from the past into the future like free frame code.
http://petewarden.github.io/pe...
@dusx Hi is there a way to convert the old Pete warden free frames into shader code using some of these new tools I'm reading about?
http://petewarden.github.io/pe...
I am using the Video In Watcher actor and my video feed is of a room with dancers. I want to isolate the moving parts of the video (the dancers) so that when I layer it over a background on the stage it will be like bluescreen effect with the dancers over the background. It's impractical in my case to have an actual colored background so I was thinking that since its a fixed camera and the dancers are the only thing moving, there should be an actor that picks out just the moving parts and masks out the rest (makes it transparent). Is this possible?
Hello/help!
I working in Isadora 3.2.4 and when using either the Jump or Jump++ actor in conjunction with the control panel it is not cross fading per the defined fade time. Ex: Jump actor fade is defined as 5 seconds and when clicking the correct button associated with the ctrl ID for that trigger it immediately jumps with no 5 second crossfade. If I manually click the trigger in the jump actor it works correctly. I have tried deleting/remaking both the jump actors (trying regular and ++) and the control panel buttons, restarting Isadora, etc. and nothing makes it work consistently.
A student with minimal experience is running Isadora for an upcoming department show so I need to build a working control panel for them. Any one else figured a way around this bug? Downloading/using Isadora 4 is not an option for this show (its next week), its approval is stuck in bureaucratic legal hoops waiting for approval at my university currently.
Thanks!
Lexi CS