@woland Thanks !
And what about the opposite way..? To get some of what the Oculus user is seeing?
Best,
Maxi-RIL
@tatrapikao said:
is this still broken in isadora 3
As Dusx said, we're no longer actively developing Isadora 3, but this issue is fixed in Isadora 4.
This is a known issue with the Screen Capture actor on the newest version of macOS. I've added this to that bug report.
Yes, please do upload it to the Add-Ons Page. We'd love to have it preserved there as things tend to get buried in the forum over time.
I've toyed with the idea of recreating chess in Isadora, and I once saw someone who recreated parts of Super Mario Bros, but tank controls is a new one for me :)
I've logged this with an existing feature request that we have for this.
I've been sending NDI to Unreal Engine to work with one of Meta's headsets for a project, but we're just displaying 2d content on flat surfaces within a 3D environment created within Unreal for that.
Hi everyone! I wanted to know if there's been any progress on this topic...
How to integrate the Oculus image, or other virtual reality hardware, into Isadora. Or any similar new experiences or aproaches
Thanks a lot! Best,
Maxi-RIL
@ril chataigne is something different, however, something it does well is nintendo joycon (successor to the wii-mote) to OSC messages. You don’t have to use more of the app than that. It’s a 5 min setup. There are some homebrew apps that do the conversion to osc messages but they aren’t well optimised or presented like chataigne is. Don’t dismiss it!
I miss the Osculator ! simple and easy to use. Do you know if something similar exists? beside Chataigne wich looks a differnt concept...
Best,
Maxi-RIL