Hello all,
If you load a multichannel audio file larger than 128MB into the Sound Player, you get the warning 'may introduce noticeable delay, freeze or crash. . .' etc. Are there any suggestions out there for best way to play back (for example) a 4 minute 4 channel wave file? Thoughts I had: split the interleaved 4 channel wav file into two 2 channel mp3 pairs, and play them via the Movie Player.
Any thoughts for a 'best practice' solution for multichannel audio larger than 128MB?
Thanks!
Greg Brosofske
@gpeddino Here's a screenshot of the Isadora system:
I made a simple testing system with Ableton and Isadora. Ableton outputs MTC (via the LiveMTC add-on) directly to Isadora, which is running a simple set with MTC Movie Locker, Movie Player and a Projector. I've also tested a second version with Ableton outputting LTC, which is then converted to MTC with Lockstep (I'm on a Mac) before Isadora receives it. Ableton also has the same video on a track, so I can compare them both and see how locked they are.
The thing is: I've noticed that there's always some delay between the moment I press play in Ableton and the moment Isadora starts following the timecode. And the worst part: this delay is always a bit different. Sometimes up to three whole frames, sometimes less than one. So there's no way for me to just add an offset. I've checked the FPS and everything matches. What could be causing this? Is that something I have to deal with or are there ways to troubleshoot/fix this? Thanks in advance.
@milt0n i ran it via proton on steamdeck. Wouldn’t have considered it stable or that usable but it worked. Tried launching it since and it doesn’t seem to work now. I wanted to see how capable steamdeck was for projects out of curiosity
@woland YUM! thanks for sharing the future!
@dusx Thanks, that really helped. It was in fact the opposite effect (to create a kind of negative fisheye process), but I tweaked the code you sent to do this.
Performing some thread necromancy because I'm so excited that the next public release will (finally) include a way to do this (among many other things) 
Dual graphics cards is unsupported (meaning we are unable to provide tech support) since we have no way to create the same/similar setup.
With that said you can use more than one card.
What is important is that you don't share/mix video from one output path to another.
So if you:
- add a movie player, and connect its output to stage 1 (using gpu1)
- add a movie player, and connect its output to stage 2 (using gpu2)
Don't try to mix the two videos together in any way.. keep them separate. Mixing will require moving the texture from one gpu to the other, and will be a spped/bottleneck.
No Isadora allows you to move video in anyway you like, so its very flexible. If you can keep the video flow simple, and maintain individual paths, you can make it work very well.
TEST, TEST, TEST!
Start simple, and build up.. test constantly
I am recording this as an issue we need to investigate. Thank-you for the report.
Thanks for all of your suggestions. The datapath looks great but is beyond my budget. Please excuse my lack of knowledge but what type of output ports does the Blackmagic Decklink have and can I use an adapter to change them to HDMI? As far as multiple graphic cards on windows goes, I just slapped them in and they worked. Dumb luck?