I'm looking to integrate Rokoko to Isadora and I was going to use the materials provided in Guru Session #19; however, every time I try to open them my Isadora crashes. I don't know if this is because I have a newer version of Isadora and it's not compatible, or if it's because I don't own an Isadora license. Does anyone know why this could be? Any help is appreciated.
I'm currently working on a project using Rokoko and Isadora, and I wanted to try the tutorials from Guru Session #19. However, every time I try to open the tutorial file provided Isadora crashes. I don't know if this is because the files aren't compatible with my version of Isadora, or if it's because I don't currently have an Isadora license. I'm really hoping to work with a 3D puppet. Does anyone have any idea as to why this might be happening? Or any other way I could achieve the same results? Any help is appreciated.
Hi all
I am following up on a timer that I made for doing presenter countdowns.
The timer works fine and all is good.
I am now moving it to beingtriggered and set up via a streamdeck & companon
I have set up OSC and that aspect is fine.
My query is how I should populate the timecode parameters?
When I use the time code and trigger value it pushes the information automatically into the running time code. I am looking to create a button that has a specificed time/function that can set a specified value.
I have half the theory in my head but i cannot work out the patch here. I am looking (via OSC) to hit a button on the streamdeck that populates the timecode actor I have but only push this information when I press the button. At the moment, it is doing this automatically and I just cannot see what I should do here to fix it.
Hopefully I am being a bit clear...??
Thanks in advance.
eamon
@eamon said:
You can use the Brave browser if you do not have youtube premium. It removes all the ads.
Off topic: I've never heard of Brave Browser before - it looks amazing. Thanks, for the tip!
Cheers,
Hugh
Bumping this thread - does anybody have some new ideas for a Slit Scan shader? or should we put in a feature request for a more flexible Slit Scan actor? (inputs for width of slit and speed would be nice, horizontal and vertical offset might be interesting)
@ray said:
Don't know what I did
I would take note of which USB ports you are using, this likely is playing a role. (some USB C ports offer more features than others)
I somehow got Isadora to not crash with all projectors connected. I started switching the cables around and restarting then testing Izzy. Don't know what I did (right or wrong). But I'll take it as a win.
If for some reason it acts up again you know I'll be back.
Thanks for all your help. It's really nice to have help when you don't have a clue...
Ray
@eight said:
publishing an X offset of the input in the projector actor
I believe this is working in this configuration, unless I miss understand.
My input is 3000px by 1080px In IzzyMap,
I move my rect to the far left and select each right side corner, and enter 1920 (this creates my 1920x1080 output selection)
I right click the Rect slice, and publish the Offset X
Then on the Projector, I can move my view from the left edge to the right edge. (-1 thru 1)

@eight said:
Am I missing something
You could also use a Composite rectangle IzzyMap Slice and publish the x offset of each corner of the input separately, but then you have to do math to keep the image centered.