Wearable Inertial motion sensors
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@eight, great, looking forward to test it today, thanks
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@Skulpture: RAMDanceToolkit accepts OSC signals. It does not emit them.
@feinsinn: Kinect OSC to RAMDanceToolkit is to follow shortly.--8 -
@eight wow, excited
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tested with a friend computer, syphon working fine thanks, well done!
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may I specify @Skulpture that RAM dance sends out OSC from his original RAM-OSCServer
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Works! Thanks for sharing!
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Here is the download link for the CocoKinect.app.zip, which will stream OSC signal understood by RAMDanceToolkit, using either kinect or an oni recording.
Usage scenarios:-- If you launch CocoKinect for RAMDanceToolkit with kinect attached, it should just work.-- Launch CocoKinect for RAMDanceToolkit with no kinect attached: At this point you have an option to plug kinect in and hit Reset button, application should start reading from the kinect. Alternatively, drag and drop an *.oni file anywhere on the application window.-- If, at the moment CocoKinect is playing an oni file, you can connect a kinect and hit a Reset button, the app should start streaming from the camera instead of file.If you feel like minimizing the amount of graphics pushed into your graphics card (with CocoKinect, RAMDanceToolkit and Isadora running you may need to), hit the "Display" button.All dependent libraries are shipped together with the application, so that there is no expectation of any previous installs of things like libusb and/or libOpenNI etc. It was compiled against SDK 10.7.5, tested on 10.7.5 and 10.8.4.--8 -
This is brill thank you.
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Thank you very much for sharing.
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@eight thanks but what OS are you using? it doesn't work on 10.6.8
no, I'm wrong it does work , well done, expect it's intermittent on Syphon... -
I did not try it yet, when I find time I will. I am on 10.8.4.
Best
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@bruper –– it is compiled against 10.7.5 (I don't have 10.6). Tested on 10.8.4 and 10.7.5.
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this is the time that I'll have to upgrade... also 1 (perhaps stupid) question. How can I send OSC from kinect simultaneously to 2 applications?
Normally if I use 1 address OSC signals in one application, if I try to use the same address in OSCulator it will not accept it. Is there a kind of ... "splitter"?thanks
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Thanks for the link above @eight.
I was looking for something like this a while ago. Splitting OSC is not as easy as MIDI (or virtual MIDI) -
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hey @eight, thanks for building this. i got excited and tried it out with 10.6.8 but it didn't recognise the kinect. so i bit the bullet and upgraded to 10.8.4. fortunately everything seems to work fine on my mac, except Cocokinect still can't see my kinect. any ideas? Bruno - how did you get yours to work after your upgrade?
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You can use a multicast address to broadcast OSC to multiple ips at once. If you are working on the same machine you cannot bind two apps to the same port so you have to code in that you send to 2 separate ports (sending two messages). You can do this with OSCulator.
Check the addressign section of thishttp://en.wikipedia.org/wiki/IP_multicast -
same as dbini, doesnt recognize the kinect. I´m on 10.8.4
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Guys, these are the sources for RAMDanceToolkit+Syphon and CocoKinect for RAMDanceToolkit (could be used for debugging or recompiling for other SDK's).
If CocoKinect does not see kinect:-- if the app starts, it means that all the libraries (usb and openni) have loaded, and it's up to them to see the kinect;-- if your kinect is not recognized, please keep in mind that openni version used is for older kinect models (not 1473).-- if you have an older kinect and program still does not see it, check if an oni file can be played (I have used [these](http://people.cs.pitt.edu/~chang/1635/proj11/kinectRecord) ones for testing).To see a more detailed output on the console, one can-- open terminal-- cd to ../CocoKinect.app/Contents/MacOS-- execute ./CocoKinect-- examine the messagesHowever, if kinect is not recognized, you will see something like "Device not found" –– which is produced by OpenNI library -- not very helpful, but at least it will confirm that the problem is not in CocoKinect, but in openni/libusb/hardware realm.Lastly, confirm that your kinect is seeing by a regular Openni program, such as NiViewer, to exclude a hardware issue.--8