Yes. I played around in this example file with throwing the two images I want to blend into Virtual Stages first so that I can add the edge blend to each Virtual Stage with the Global Edge Blend Mask actor then use Get Stage Image actors to combine the feeds from the Virtual Stages and route the result to a normal Stage. The benefit of this is that when you pull the two images back in, you can then apply video effects to both of them together (I think). I'm sure there could be a way to improve on my method and I didn't bother to get my blend looking perfect, but this was just a quick sketch.
Splitting content in two, sending each portion to a separate Virtual Stage, and adding the appropriate edge blend to each Virtual Stage
Pulling in the feeds from both Virtual Stages and compositing them on a single Stage with physical displays assigned to it.
Stage Setup showing the size of the two Virtual Stages for this particular example and the regular Stage
I use Hyperdock for that purpose.You can define a shortcut to move a window from a screen to another or use the icon in the dock to see the open windows and drag the one you want on the proper screen. https://apps.apple.com/de/app/...
As I stated on the other post, you can move some of your controls to a tablet/iPad and use TouchOSC.
IDEA 2: One Isadora Patch, Two Control Panel Scenes
You can click in between Scenes in the Scene List to split the Control Panel, giving each Scene its own Control Panel. Using one or more background Scenes for your content, (activated with Activate Scene or Activate Scene Amount actors), you can use as many Scenes as you want to make individual Control Panels that all affect your content Scenes. Putting labeled Button Controls connected to Jump Actors will allow you to easily navigate between your Control Panel Scenes. Each Control Panel Scene needs to have an Enter Scene Trigger connected to an Activate Scene actor to activate your background content Scene.
Here's an example patch with multiple (primary [dark blue]) Control Panel Scenes and just one (secondary [light blue]) content Scene
Scene 1 (Effects) & 2 (Snapshots) are separate Control Panels that both affect Scene 3 (Content)Scene 1: Video Effects Control (Primary [dark blue]) uses Control IDs 1-29 (30 and 31 are used to navigate between Control Panel Scenes)Scene 2: Snapshot Control (Primary [dark blue]) uses Control IDs 995-999 (30 and 31 are used to navigate between Control Panel Scenes)Scene 3: Content Scene (secondary [light blue]) uses Control IDs 1-29 and 995-999 (30 and 31 are used to navigate between Control Panel Scenes)
If you use multiple content Scenes, you'll need to make another background Scene for scene control with Activate Scene Amount actors and Envelope Generator actors so that you can fade the different content Scenes in and out from each Control Panel Scene.
Here's an example patch with multiple (primary [dark blue]) Control Panel Scenes and multiple (secondary [light blue]) content Scenes.
Scene 1 (Effects) & 2 (Snapshots) are separate Control Panels that all affect Scenes 3, 4, & 5 (Content). Scene 1: (Video Effects Control) uses Control IDs 1-29 and 33-46 Scene 2: (Snapshot Control) uses Control IDs 995-999 Scene 3: Scene Control (secondary [light blue]) uses Control IDs 33-46 to adjust the intensity of the content scenesScene 3 is a background Scene, controlled by Scenes 1 & 2, that adjusts the intensity of the Content Scenes.Scene 4: Content Scene 1 (secondary [light blue]) uses Control IDs 1-29 and 995-999Scene 5: Content Scene 2 (secondary [light blue]) uses Control IDs 995-999 Control IDs 30 and 31 are used to navigate between Control Panel Scenes
IDEA 3: Two separate Isadora Patches on Two Screens
Control IDs work across Isadora patches, so if you've got:
Display 1: VJ Patch (with actors using Control IDs 1-999) and Control Panel (Control IDs 1-450, for controlling your bin pickers)Display 2: A second Isadora Patch with your second Control Panel (Control IDs 451-999, for controlling your video effects)
The split of Control IDS I gave was completely arbitrary, but this should work if you don't want to put it all in the same patch and use multiple Control Panel Scenes.
The 2060 will offer you lots of power. I run a 1070 in my laptop and I nearly never max the video card out. . Cpu always maxes first for me.
This may change if your running many outputs with stacks of effects, but I think you will find this card very capable.
The 6bg memory limit is probably the only restrictive spec. I've run into problems with 4 displays (1 operator) when loading large jpegs for manipulation before. Best to keep an eye on vram usage while working (task manager will show you on the second tab)
@kurtmeadows in general I would avoid using this method, unless you really need a feature from that pathway (like dual link 444 SDI). Also yes this is limited to a single output. The Blackmagic cards have no processing capability, it will waste a lot of resources to go back and forth from the GPU (where your image is calculated), back to the CPU and out the Blackmagic output.
It seems your need is only monitoring what you output to the projectors, this can be done inside Isadora, or by splitting the output signals, or using a multiview monitor. I would go for adding an extra monitor to you gfx card and asking yourself a split screen preview of everything you need to see. Just use normal HDMI to SDI for your output (even Blackmagic sell these do 50 bucks these days). This way is less cabling and less work for your computer as well as only requiring a single screen for preview monitoring.