• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags
    1. Home
    2. Categories
    3. How To... ?
    Log in to post
    • Newest to Oldest
    • Oldest to Newest
    • Most Posts
    • Most Votes
    • Vidasonik

      [EXAMPLE PATCH] Explosions of Particles
      • Vidasonik

      15
      1
      Votes
      15
      Posts
      4419
      Views

      Woland

      @mark said:

      dust-example.zip

       It'd be great if you could upload this to the Plugin Page boss <3

    • M

      [ANSWERED] Retrieving Hex values from a TCP in
      • madido

      6
      0
      Votes
      6
      Posts
      1299
      Views

      DusX

      @madido

      Please try running the attached file.

      This file works for me.. and I don't see why the incoming data would be managed any differently in your case.

      let me know if this file works for you

    • bonemap

      Choreographing Particles (an interesting technique)
      data array particles • • bonemap

      11
      10
      Votes
      11
      Posts
      4425
      Views

      bonemap

      @dusx

      Hi Ryan,

      Here is an updated patch with a user actor that calculates the optimum Pulse trigger setting and Particle Count based on using the properties set in the Isadora Preferences for Target Frame Rate and General Service Tasks.

      bonemap ChoreoParticles02.zip

      You are absolutely right! You have raised this issue as a prerequisite, and thank you - your generic formula will assist in optimising patches that use this technique and is a great contribution. I will make sure it goes into the notes for the version that uploads to the Plugins page.

      Best Wishes

      Russell    

    • mark

      [PATCH] 3D Game Style Navigation using 3D Player and 3D Stage Orientation
      3d camera 3d navigation 3d player • • mark

      5
      6
      Votes
      5
      Posts
      1985
      Views

      mark

      @dusx said:

      I might suggest this would be a good demo to add to the Plugins page.

      Done

      See 3D Game Style Navigation Patch on the Isadora Plugins page.

      Best Wishes,
      Mark

    • S

      GLSL shaders - predefined macros etc
      • shadlx

      5
      0
      Votes
      5
      Posts
      2018
      Views

      mark

      @shadlx said:

      Just wondering if there are any other thoughts on this - I'm eager to try and consolidate the shader into one bit of code so any thoughts appreciated..

      The issue with adding a predefined macro is that you'll need to wait for another version of Isadora. 

      The Shader Language version (i.e.,  __VERSION)__) on Isadora currently is 110; I suspect the version in other apps is probably higher. Try something like this:

      #if __VERSION__ > 110 // execute non-isadora code here #else // execute isadora code here #endif

      Does that work?

      Best Wishes,
      Mark

    • mark

      [INFO] Why Don't the 3D Player and 3D Model Particles Offer Transparency?
      • mark

      11
      2
      Votes
      11
      Posts
      3530
      Views

      Armando

      @mark Thank you al for the detailed explanation. I get why I just encountered this problem.


      Again, a thousand thanks

    • C

      Perception Neuron
      mocap • • Chumcw

      14
      0
      Votes
      14
      Posts
      5948
      Views

      Armando

      @tsmall88

      Hello,

      I've got a non pro model. I did the same route through Unity. But I'd rather not do that. A c++ would new great. If anyone has some hints for that I can test.

      Thanks 

    • W

      [ANSWERED] What's more efficient/recommended?
      • Weston

      7
      0
      Votes
      7
      Posts
      1393
      Views

      W

      @woland 

      Ah!! Amazing. Thank you. I kept trying to bring up the on/off actor outside of the user actor which is why it wasn't appearing. 

      Much appreciated! 

    • Armando

      [ANSWERED] 3D Projector Additive Layering Problem
      3d navigation 3d projector • • Armando

      8
      0
      Votes
      8
      Posts
      2645
      Views

      Armando

      @mark It works as I expect now. Thanks Mark and Russel.

      Great !

      All the best to you

    • peuclid

      [ANSWERED] Gate video if video doesn't exist
      gate user actor • • peuclid

      14
      1
      Votes
      14
      Posts
      4653
      Views

      DusX

      Using the Trigger Delay as the timeout is perfect.
      I just added a bit here to calculate a 'good' delay time based on the FPS setting (might use Performance monitor to set this)
      I didn't see any need for the Buffer actor.

    • S

      [ANSWERED] What is the Performance Impact of Using Many OSC Multi Listener Actors?
      osc listener • • shadlx

      3
      0
      Votes
      3
      Posts
      1075
      Views

      bonemap

      @mark said:

      In the case of the OSC Multi Listener, all OSC messages on every channel are sent to the actor

       Well that is good to know.

      Best Wishes

      Russell

    • Whatnao

      [ANSWERED] Run a video throughout the show while changing the scenes
      background scene scenes secondary scene video playback • • Whatnao

      13
      0
      Votes
      13
      Posts
      4559
      Views

      F

      @whatnao You could also run the projector in an activated scene with a keyboard watcher that listens for a trigger and toggles the projector on or off - so the movie keeps running and the projector is what goes on or off. Since the scene is active the keyboard watcher will react even if you are currently in another scene.

    • mark

      Photoshop Style Blend Mode GLSL Shaders for Isadora
      • mark

      13
      12
      Votes
      13
      Posts
      2826
      Views

      Paz

      @mark I can't believe my eyes 🤩 amazing work! Thank you and best wishes

    • bonemap

      [ANSWERED] Converting Row/Column to Index for Data Array Accces
      convert data array • • bonemap

      7
      1
      Votes
      7
      Posts
      2667
      Views

      mark

      @woland said:

       May I suggest putting this on the Plugins Page, Dear Leader?

      Because of the fact it doesn't respond to 0 in the middle, I would not consider this a general case. That will cause confusion which could generate support questions/tickets, etc.

      Best Wishes,
      Mark

    • Eager Iguana

      [ANSWERED] Isadora Newbie OSC Question
      guru-sessions osc • • Eager Iguana

      3
      1
      Votes
      3
      Posts
      1666
      Views

      Eager Iguana

      @danielpineiro Many thanks for this. I today got onto another guru session about cue's and scenes which gave me a clue as to how you keep some logic running all the time, and your link will, I'm sure resolve this for me. I'm still at the 'add a bit and see stage', so a full 'show' is a tricky thing to conceptualize for me.

      I like to have my 'ducks in a row' as it where before I setout, which is probably not the way to use Isadora, but it's all good knowledge. I'm a bit blown away buy what can be done with this system, it's staggering!

      Thanks again, now what was that next guru session.... :-)

    • Eager Iguana

      [RECOMMENDED] loopMIDI for Windows (Mentioned in Guru Session #15)
      guru-sessions midi windows • • Eager Iguana

      2
      0
      Votes
      2
      Posts
      1452
      Views

      DusX

      @eager-iguana

      Yes, this program is great and is the option I prefer on PC.

    • Bennnid

      change background without chromakey, but using empty picture as a reference?
      background effect incrustation • • Bennnid

      10
      0
      Votes
      10
      Posts
      3141
      Views

      Bennnid

      @dusx

      i see, so with time and good choices ;-)  I have plenty to test now ....

      Although I'm not sure I can get the same smooth effect around the character that some zoom.us background do... digging with alpha mask seems a good solution !

    • Eager Iguana

      Controls & Channels Mystery
      control ids channels control id control panel control view • • Eager Iguana

      8
      0
      Votes
      8
      Posts
      2131
      Views

      Eager Iguana

      @woland Excellent, now I have to develop the habit. Thanks.

    • Armando

      [ANSWERED] Transparency.
      transparency • • Armando

      4
      0
      Votes
      4
      Posts
      1460
      Views

      Armando

      @Armando I've understood what the problem was. I downloaded png marked "transparent" from the web.... but they weren't. hahahaha Tranparency always worked the same.

      Thank you all

    • bonemap

      [ANSWERED] Is there a way to display HEX values from Color Maker HSBA to the stage?
      color hex values • • bonemap

      4
      0
      Votes
      4
      Posts
      1656
      Views

      mark

      @bonemap said:

      displaying RGB, Hue and potentially hex values as the counter cycles through 360° hue spectrum.

      Using a different approach to @DusX, here's a user actor that a uses the Logical Calculator to shift the various components of the color (which is a 32-bit integer with A, R, G and B as 8-bit values) into the right place and then output them as integers that display as hex values. (I am not sure if you needed a string output or integer outputs.) Anyway, for what it's worth.

      color-to-hex-components.izz

      Best Wishes,
      Mark